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Museum On The Parkway
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Early space planning based on sample program documents

    Over the summer I designed a museum space to house the work of painter and sculptor, Alexander Calder. 

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    This project had fairly strict programming constraints. It was my first deep-dive into extensive space planning.

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Calder Movie Still 3.jpg
Linear Sequence Diagram

Linear Sequence Diagram

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Sketch1.jpg

I spent a lot of time adjusting the dimensions of the structural bays to accommodate square footage requirements.

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An early/rough concept sketch from the planning stages

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The project features a double-skin facade, with an outer wooden screen system to control light in the space, exposed steel structure, and a sawtooth roof throughout the gallery spaces. 

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Marsh Render 2 v2.jpg
Render 1 vs 2.jpg
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